Games built on standard six-sided dice. Standard six-sided dice support five games spanning press-your-luck, betting, bluffing, and category-scoring families. Roll, set aside combinations, and decide whether to bank or risk it all.
Every rule of Standard Dice below is frontmatter in the rules corpus. The board beside each is the game itself, live.
Social dice game for 12 players in 3 tables of 4 (2 teams of 2 per table). 6 rounds, each targeting a number 1–6. Roll 3 dice; score 1 point per die showing the target number. Roll all three matching the target = Bunco (21 points, round ends). Fast, social, no strategy.
engine:
topology:
type: tableau
layout: radial
players: [player1, player2, player3, player4, player5, player6, player7, player8, player9, pl…
plugins:
standard-dice:
game: rolling-rounds
dice: 3
rounds: 6
bunco: 21
threeOfAKind: 5
roundEnds: 21
Bunco
The definitive casino dice game. Two dice. Come-out roll: 7 or 11 wins (Pass), 2/3/12 loses (craps), any other number becomes the Point. Point phase: match the Point before rolling 7 to win; roll 7 first (seven-out) to lose. Pass and Don't Pass are the core bets; the Odds bet behind them carries no house edge.
engine:
topology:
type: tableau
layout: radial
players: [player1, player2]
plugins:
standard-dice:
game: shooting
chips:
start: 100
bets: [1, 2, 5, 10, 25]
shooters: 2
options:
shooters:
label: Turns to shoot
values: [1, 2, 3]
Craps
Every Standard Dice variant is playable against the AI or another player.